pokemon blue rom

pokemon blue rom

pokã©mon, everyone’s favorite brand of pocket monsters has given rise to a cult following, a multiplicity of games, and a unique taste to the rpg formula. but how in the heck did this series get this kind of following? how did pokã©mon get from this, to this? from generation 1 dealing with red and blue, and to the latest generation dealing with x and y. to discuss this topic with more variety, we will have to discuss, the evolution of pokã©mon. now before we get into all of the crazy pokã©mon memes out there. i brought in a fellow pokã©mon enthusiast to talk about the series up until this point, elijah elfo. thanks for having me, now let’s start with the very first pokã©mon games on everyone’s favorite gameboy, generation 1. pokã©mon red and blue was released in 1996 in japan by game freak. except that initially in in japan it was just red and green. anyways, pokã©mon is a third-person rpg. the player can use these special


creatures known as pokã©mon to battle other pokã©mon. in doing so, the player can level up his or her own creatures to progress the game. once certain pokã©mon reach a particular level, they can evolve. once it evolves, the said pokã©mon will receive higher stats. and that sounds very simple right? well actually this seemingly simple design actually encompasses a much grander formula. each pokã©mon has its own unique stats, to hp, special attack, speed, etc. additionally, each pokã©mon has its own type that has its own strengths and weakness. for example a water type is effective against a fire type, but weak against a grass type. pokã©mon is essentially a game featuring a more in-depth version of rock, paper, and scissors. in which the player has to be mindful of each individual pokã©mon’s strengths and weakness. one of the objectives of the


is to capture wild pokã©mon using these items called poke balls. in generation 1 there were a total of 151 pokã©mon, in which of those 151 pokã©mon my favorite is venonat. in order to catch them all, the player must catch and trade pokã©mon between versions. and there are allot of pokã©mon out there. to legendary pokã©mon who are these seemingly god like creatures of destruction, and shiny rare variants of pokã©mon that sport a different color. each pokã©mon journey in essence is its own adventure. so that begs the questions, why is it that the pokã©mon series has a tendency for dual releases? one of the reasons why pokã©mon is delivered in a dual release is to emphasize pokã©mon as a community based game. in which players can battle, and trade pokã©mon. each version is essentially identical but has pokã©mon exclusive to that particular version. this allows players to see pokã©mon not only as a single


player adventure, but something akin to an economic system. especially with trading pokã©mon. and despite what others might think. pokã©mon can actually be compared to formula’s used in stock exchange if you can believe it. for example take ev’s and iv’s. no not that kind of eevee. ev’s are effort values which are stats that affect a pokã©mon’s developing strength. targeting specific effort values can cause a pokã©mon’s stats to rise, well incredibly. iv’s on the other hand are individual values that determine a pokã©mon’s maximum potential. in other words, iv’s are a pokã©mon’s talent, while ev’s is the amount of specific training. and taking advantage of both values, along with the many variables including base stats, types, abilities, and moves makes this seemingly kiddy game turn into something akin to military strategy. this is what makes pokã©mon as a series so special. the game is casual enough to draw in newcomers,


but underneath its casual faã§ade lays an in-depth formula that rpg fanatics can truly enjoy. moving on to generation 1, the setting is located in the kanto region. each pokã©mon generation features its own region that is inhabited with its own unique species of pokã©mon. essentially in pretty much all the pokã©mon games, the main goal is to have the player explore the region, and challenge each pokã©mon gym. and if the player really wants to be the very best, like no one ever was. each gym typically specializes in a particular type of pokã©mon. the player must figure out the best way to challenge each gym by taking advantage of a pokã©mon’s strengths and weakness. for example, let’s say the first gym specializes in rock type pokã©mon. it would be a smart thing to do to bring along a water type for the ride. being that a water types are effective against rock types. after battling all of the gyms in the region, the player challenges the pokã©mon league. there the player


faces off against the elite four. the elite four specialize in their own typing as well. once the player defeats them, you then challenge the pokã©mon champion. successfully defeating the champion results in the player becoming the next champion and being in the coveted hall of fame. this whole ordeal of challenging gyms and facing off against the champion is essentially used in all mainline pokã©mon games. later in 1998, pokã©mon yellow was released. the game is essentially an enhanced version of red and blue. but one neat thing is that you can have pikachu follow you around. now let’s move on to generation 2. pokã©mon gold and silver were released in 1999 in the region of johto. this game introduced a day and night system in addition with introducing 100 new species of pokã©mon. along with introducing two new pokã©mon types, the steel type and dark type. a major mechanic that


gold and silver introduced is the breeding option. the player can drop off two pokã©mon of opposite sexes to a day care. if done so a pokã©mon egg may be produced, the egg will hatch into a young pokã©mon. and that pokã©mon will inherit the species of its mother along with stats of both. now in addition, with tampering with a pokã©mon’s ev’s. trainers can effectively breed a pokã©mon with desirable iv’s, and then ev train them. which effectively makes pokã©mon much more sophisticated in its algorithmic design. a later enhanced version of gold and silver known as pokã©mon crystal was released in 2000. the game is largely identical to gold and silver except that it did introduce the battle tower. crystal is also my personal favorite title in the series. maybe it is just the nostalgia talking but this game does set me at ease. my personal favorite pokã©mon of gen 2 is skarmory. i don’t know why, the design just really speaks to me.


now let’s move on to the gameboy advance. in generation 3 we have pokã©mon ruby and sapphire which takes place in the region of hoenn. this generation introduced allot of new mechanics. for one double battles were introduced where teams of pokã©mon can face off against each other. this game also introduced pokã©mon innate abilities and natures. pokã©mon abilities can be used to enhance performance in battle, for example a bulbasaur uses it overgrow ability to power up its grass type attacks. pokã©mon natures on the other hand can influence the stat progression of pokã©mon. for example, let’s say my skarmory has an adamant nature. with this nature my skarmory will have an increased attack and a decreased sp. attack stat. adding this mechanic to the grander pokã©mon formula really makes the series much more elegant. again, while this series appeals to newcomers with its casual faã§ade,


it has its own science of strategy that pleases hardcore players. additionally, generation 3 introduced 135 new pokã©mon in which my favorite would be combusken. this generation also introduced pokã©mon contests where pokã©mon can compete against each other through performance. an enhanced version known as pokã©mon emerald was later released in 2004. like the third version in many of the pokã©mon games. it is an updated title of the generation. an interesting note is that emerald did introduce the battle frontier. also in this generation, remakes were released. pokã©mon fire red and leaf green. these games are essentially remakes of the first games but it featured updated mechanics that the other games trail blazed. i also enjoyed fire red and leaf green as they did their job well. which is updating the games with new mechanics and seamless rpg fun. would also recommend picking this up


now let’s head on to the nintendo ds. generation 4, diamond and pearl which takes place in the sinnoh region. not only has the series received a graphical overhaul, but it introduced some new things to battle mechanics. there are 3 categories of moves, special, physical, and status. in a nutshell, special moves does not involve direct contact between battling pokã©mon. while physical moves do. and status moves causes status changes with targeted pokã©mon, for example burning or paralyzing. before gen 4, entire pokã©mon types were deemed either physical or special, rather than classifying pokã©mon moves that way. furthermore, generation 4 split pokã©mon moves as either physical, special, or status, instead of classifying entire pokã©mon types that way, this further expanded the battle mechanics of pokã©mon by giving players more options to work with, especially in competitive play. moving on, 107 new pokã©mon were introduced in this generation. the game


also featured an underground mini game that supports wi-fi connectivity. diamond and pearl also made use of nintendo wi-fi connection allowing players to trade pokã©mon throughout the world. making diamond and pearl the first mainline pokã©mon games to have internet support. later in 2008 an enhanced version of diamond and pearl was released known as pokã©mon platinum. this game features a new plot along with featuring the battle frontier that was first introduced in pokã©mon emerald. platinum is certainly an interesting iteration of the series, i did enjoy the distortion world for what it is worth. and that is why the origin form of giratina happens to be my favorite pokã©mon of that generation, mainly because well i just like the design. then another batch of remakes were released in 2009. pokã©mon heart gold and soul silver. these games


are enhanced remakes of pokã©mon gold and silver. an interesting note about these games is that they do echo a certain mechanic found in pokã©mon yellow. in which the first pokã©mon in the player’s party can follow them around. for some reason i found heart gold and soul silver to be really addicting iterations of the series. to me this remake blends old and the new in a harmonious fashion. a great pass time if you ever get the chance to pick it up. now let’s head into generation 5. pokã©mon black and white dealing in the region of unova. this game added a grand total of 156 new pokã©mon. along with featuring updated graphics and sprites, black and white features a seasonal cycle. in which seasons change. and pokã©mon can also see change in their appearance as a result. the game also introduced triple battles and rotation battles. additionally, black and white also introduces hidden abilities where pokã©mon can gain another ability. pokã©mon with a hidden ability can be obtained by


capturing certain event pokã©mon, finding them through certain locations, or by wi-fi. furthermore, gen 5 did expand wi fi connectivity. the result of which is pokã©mon global link. in black and white, this allowed players to obtain access to the pokã©mon dream world where they could catch pokã©mon not obtainable in unova. out of the 156 pokã©mon in gen 5, i like carracosta later in 2012, pokã©mon black 2 and white 2 were released. the game is essentially an enhanced remake of the prior games but plot wise it is a sequel. in hindsight, visually the game is appealing as a title for the ds. but largely i felt that gen 5 is currently the least innovative generation in the series. i had fun playing the the games don’t get me wrong, but i felt that particular generation did not offer too many new things. but hey at least we get ice cream pokã©mon


and finally in 2013, generation 6 came into existence with the nintendo 3ds. enter pokã©mon x and y. these games are the first to present the main pokã©mon series in 3d. additionally, these games allowed the player to customize the trainer’s appearance. this generation introduced the new fairy type and introduced the new mega evolution mechanic. in mega evolution certain fully evolved pokã©mon can temporally evolve in battle by holding an appropriate mega stone in conjunction with the trainer holding a keystone. taking place in the kalos region. x and y really fleshed out the online component of pokã©mon. through the player search system, players can really get into the competitive drive of pokã©mon through battling other players online. also x and y introduced wonder trade that allows players to trade pokã©mon without even knowing what


the player is going to get. these games also introduced sky battles where only certain flying types, and some pokã©mon with the ability levitate can participate in. plus you can also interact with pokã©mon through pokã©mon amie. additionally, this game also features horde encounters where one of the players pokã©mon faces off against 5 opponents at once. also remember the ev training we explained earlier on in this video? well getting your pokã©mon ev trained does involve a long and tedious process. but that was before gen 6. in pokã©mon x and y, super training is introduced which effectively cuts down this previously tedious process. this in turn makes the game much more accessible to newcomers of the series. and speaking about gen 6, my favorite pokã©mon of the generation is greninja and boy he needs to be nerfed.


in all honesty the main reason why he is my favorite of the generation is because of all the memes. and finally we are at omega ruby and alpha sapphire which released in 2014. the game is an enhanced remake to pokã©mon ruby and sapphire. now isn’t it a bit awe inspiring how this game series transformed from this, to this? omega ruby and alpha sapphire is a clear example of where the pokã©mon series has evolved into. the series has certainly gone through substantial change. to gen 1’s original template, to gen 2's genders and breeding, gen 3's double battles, abilities, and natures, gen 4's physical/special move split, gen 5’s hidden abilities, rotation, and triple battles, and gen 6's mega evolution and wifi expansion. the current generation of pokã©mon has steadily evolved to this point. to capturing pokã©mon, battling other trainers, and


maybe find some secrets along the way. pokã©mon, everyone’s favorite brand of pocket monsters has given rise to a cult following, a multiplicity of games, and a unique taste to the rpg formula. but how did this series get this kind of following? pokã©mon as a series evolved from a simple rpg revolving around pocket monsters to a gaming juggernaut. it is amazing to say the least how pokã©mon evolved from being on the original gameboy, , to being a full 3d experience on the nintendo 3ds. and this is what we discovered while making this video. that the evolution of pokã©mon is more of a collection of progression. pokã©mon, is a series with a simple yet elegant design but beneath its casual facades lies a deep algorithm for hardcore rpg players. and it is this dual accommodation


of both newcomers, and hardcore players that leaps each iteration of pokã©mon to greater heights. but where will pokã©mon as a series go to next? well i am not sure, but seeing the current progression of pokã©mon, i just can’t help but wonder where pokã©mon will evolve into next. what is your favorite pokã©mon? considering all of the game generations that have come out over the years my favorite pokemon is still venonat i have used this pokemon on my team for several years and its really an underrated pokemon. well considering all generations, my personal favorite pokã©mon is dusknoir. i just really admire his design. well i hoped you enjoyed this video everyone! and special thanks goes to elijah elfo for joining me here. thanks, it is really great to be here! for the next evolution video we are going to give you the decision.


comment below to tell us which one you want to see next. do you want to see the evolution of mario, or the evolution of super smash bros? comment below to tell us which one you would like to see. anyways i sincerely hope you enjoyed this video. please like, comment, and subscribe if you’re new. till then, have a great rest of the day and hope you all the best! take care! hey i hoped you enjoyed this. click the link to see the evolution of metroid. till then, enjoy this running pikachu.